Waits until either the specified object is in the signaled state, or until the time-out interval elapses.
DWORD WaitForSingleObject( HANDLE hHandle, DWORD dwMilliseconds ); DWORD RtWaitForSingleObject( HANDLE hHandle, DWORD dwMilliseconds );
hHandle
dwMilliseconds
dwMilliseconds
is zero, the function tests the object's state and returns immediately. If dwMilliseconds
is INFINITE, the function's time-out interval never elapses. These functions cannot be called from a pure INtime thread.
The handle can refer to an object of the following type:
You can also use RtWaitForSingleObject from a Windows application to wait for an iwin32 object. In that environment, when a mutex causes a change in a thread's priority, the thread is part of the iwin32x proxy; it is not the Windows thread!
WAIT_OBJECT_0 | Success. The specified object's state is signaled. |
WAIT_ABANDONED_0 | Success. The specified object was deleted while waiting. |
WAIT_TIMEOUT | Success. The time-out interval elapsed, and the object's state is nonsignaled. |
WAIT_FAILED | Failure. Waiting on an invalid handle causes this function to return WAIT_FAILED. |
For extended error information, see GetLastError.
Versions | Defined in | Include | Link to |
---|---|---|---|
INtime 3.0 | intime/rt/include/iwin32.h intime/rt/include/winbase.h |
iwin32.h windows.h |
iwin32.lib |
Notes
PulseEvent, ResetEvent, SetEvent, WaitForMultipleObjects, iwin32 API, iwin32 Overview